The New Body VR (Studio Apvis)

Description

In The New Body VR, the player gets thrown into an abstract looking world in which he or she gets to assemble their own dancer. For the project we motion captured two dancers with different dance styles. We cleaned this mocap data and projected it onto an abstract looking human figure. After projecting the animation data we cut the digital models up into several limbs.

After importing these limbs inside Unreal Engine 4 the player can put the dancer back together in the most crazy form he/she can imagine. As soon as the player presses start on one of the Vive controllers the body starts to come back to life.

Video:

Click here to view a raw recording of the experience

Credits:

Concept:
Demian Albers, Jenny van den Broeke (Studio Apvis)
Jack Timmermans (De Stilte)
Choreography:
Jack Timmermans (De Stilte)
VR design:
Marco Jongenelis
Demian Albers (Studio Apvis)
Production:
Jenny van den Broeke (Studio Apvis)
Dancers:
Kaia Vercammen
Gianmarco Stefanelli
Music:
La Machina – Deuxieme Entretien

All rights of this project go to Studio Apvis

Detailed information

Studio Work:

Tasks:

  • Experience Logic (Blueprints)
  • Shaders
  • Modelling
  • Rigging
  • UVing
  • Texturing

Software Used:

  • Adobe Photoshop
  • Autodesk Maya
  • Substance Painter
  • Substance Designer
  • Headus UV Layout
  • Unreal Engine 4
  • Xsens Mocap